![]() ![]() ![]() I do use a custom template gradle file (which works fine in 2017.2), my template does specify gradle:2.1.2 but doesn't seem to be respected, I've attached my full adle file. I've also come into this issue when updating to Unity 2017.3.0f3. UnityEngine.GUIUtility rocessEvent(Int32, IntPtr) (System.String workingdir, System.String task, progress) Rethrow as GradleInvokationException: Gradle build failed (System.String args, System.String workingdir, progress) ( psi, waitingForProcessToExit, System.String errorMsg) ( p, waitingForProcessToExit, System.String errorMsg) Run with -info or -debug option to get more log output. Run with -stacktrace option to get the stack trace. If using the gradle wrapper, try editing the distributionUrl in /Users/Sajbear/crozzles_unity/Crozzles/Temp/gradleOut/gradle/wrapper/gradle-wrapper.properties to Library/Java/JavaVirtualMachines/jdk1.8.0_71.jdk/Contents/Home/bin/java -Xmx1024M -classpath "/Applications/Unity 2017.3.b3/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-4.0.1.jar" "-no-daemon" "assembleRelease"īuild file '/Users/Sajbear/crozzles_unity/Crozzles/Temp/gradleOut/adle' line: 20Ī problem occurred evaluating root project 'gradleOut'. CommandInvokationFailure: Gradle build failed. ![]()
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